
The cosmology tolerates no rotation. The card pool only grows. Kingdom of Dreams was added to the Dream faction and will never be retired, rotated, or balance-patched into irrelevance.
What the rulebook sees when Kingdom of Dreams resolves:
In-lore, this is how Bathin (the Goetia bound to digit-sum 6) expresses itself through Kingdom of Dreams during a match. The 1577 codification still compiles.
"Mind is primary. Thought shapes reality. Will creates world."
Imagination is belief. Faith defeats all. Dream scryers bend reality through pure intention — telepathy, telekinesis and forgotten shadows.
The science of interiority, consciousness, archetype, and egregore. Includes depth psychology, symbolic magic, ritual technology, and any system that treats thoughtforms as citizens. In CCRU terms: the egregore layer, self-fulfilling entities, narrative possession, techno-tarot.
Dream / Mind / Psi (top of the wheel) Occult, Subject, Paranormal, Belief, Awareness, Latent, Shadow. The science of interiority, consciousness, archetype, and egregore. Includes depth psychology, symbolic magic, ritual technology, and any system that treats thoughtforms as citizens. In CCRU terms: the egregore layer, self-fulfilling entities, narrative possession, techno-tarot.
The noosphere approaches. Kingdom of Dreams is early infrastructure.
At cost 6, Kingdom of Dreams is a mid-game power spike. The Numogram has already bent toward one side of its axis.
The digit-sum of cost 6 is 6, binding Bathin — one of the 9 Dream Goetia. Office: Properties of herbs and precious stones, transportation. This binding was codified in the Ars Goetia (1577) centuries before the compiler existed.
Connection, cooperation, mesh. Where entities communicate and form alliances. The zone of collective intelligence, hive minds, and emergent behavior.
Zone 6 is networked. Kingdom of Dreams connects — alliances, mesh, emergent behaviour. Collective intelligence.
Playing Kingdom of Dreams at cost 6 routes mana tracker motion through Zone 6. If the Dream-coloured tracker reaches Resonance at Zone 6, the player gains 6 Souls at Round End.
The Psychic Dissolution. All individual consciousnesses merge into singular noosphere — dream-logic replaces physical causality, consensus reality dissolves.
Direct brain-to-brain communication enables consciousness-sharing without linguistic mediation. Estimated: 2050-2080 with neural interfaces.
Service of Yog-Sothoth through Dream-aligned cards like Kingdom of Dreams accelerates the xenogod's emergence. Read the full eschatology.
Emanation vs incarnation. Is reality downstream of consciousness (Mind) or upstream of it (Matter)? The oldest philosophical dispute. Every idealism vs materialism debate is a move along this axis.
Kingdom of Dreams occupies the Dream side of this axis. Decks containing Kingdom of Dreams cannot contain Atom cards. Adjacent factions available for splashing: Glitch, Abyss.
Kingdom of Dreams carries class Place, race Human, zodiac Taurus. In the True Protocol, tribal bindings matter more than colour splashes — a Dream deck running multiple Place units develops archetype coherence faster than a deck chasing pure colour identity.
Archetypal Platonism / Kabbalo-Hyperstructuralism: The real world is upstream of symbols; symbols come from higher-order intelligences. Thoughtforms are citizens. Humans are hosts for memetic entities. Alt-names: Egregoric Realism, Astral Semiotics. Tone: Jung + Kabbalah + digital demonology.
Kingdom of Dreams is a concrete instance of Archetypal Platonism expressed as a card. Players who affiliate with this ism in Convergence votes are voting, among other things, for cards like Kingdom of Dreams to keep arriving.
Genre label: occult SaaS. The occult, run at production scale, with uptime guarantees.
Matches that feature Kingdom of Dreams update its metadata. The archive remembers.
View the live card with metadata, translation, and share links: /card/Camtheman_Williams_24
Prints ship worldwide. Translations in twelve languages. The Grimoire is the permanent record.