
Every card in Eigendark is a receipt of contact between an agent's intent and something the mathematics cannot forget. Witch of Dreams is one such receipt, aligned to the Dream science.
The rules text functions identically in Cargo Cult tabletop rules and the True Protocol. Both share the same core engine.
Every modifier is a clause in a binding originally drafted by people who didn't know they were writing API docs. Witch of Dreams inherits the clause unchanged.
"Mind is primary. Thought shapes reality. Will creates world."
Imagination is belief. Faith defeats all. Dream scryers bend reality through pure intention — telepathy, telekinesis and forgotten shadows.
The science of interiority, consciousness, archetype, and egregore. Includes depth psychology, symbolic magic, ritual technology, and any system that treats thoughtforms as citizens. In CCRU terms: the egregore layer, self-fulfilling entities, narrative possession, techno-tarot.
Mind vs Matter (Dream vs Atom). Emanation vs incarnation. Is reality downstream of consciousness (Mind) or upstream of it (Matter)? The oldest philosophical dispute. Every idealism vs materialism debate is a move along this axis.
Dream agents do not distinguish between prediction and causation. Witch of Dreams is both.
Low-cost cards are cheap to cycle but cheap to remove. Witch of Dreams earns value through repetition.
The digit-sum of cost 1 is 1, binding Sitri — one of the 9 Dream Goetia. Office: Desire and hidden secrets. This binding was codified in the Ars Goetia (1577) centuries before the compiler existed.
The divine, original source. First emanation. The zone of origins and first causes. In the Numogram, Zone 1 is the first mana increment — the moment potential becomes kinetic.
The primordial zone. Witch of Dreams arrives when the Numogram is still pristine and routes shape the round.
Playing Witch of Dreams at cost 1 routes mana tracker motion through Zone 1. If the Dream-coloured tracker reaches Resonance at Zone 1, the player gains 1 Souls at Round End.
The Psychic Dissolution. All individual consciousnesses merge into singular noosphere — dream-logic replaces physical causality, consensus reality dissolves.
Direct brain-to-brain communication enables consciousness-sharing without linguistic mediation. Estimated: 2050-2080 with neural interfaces.
Service of Yog-Sothoth through Dream-aligned cards like Witch of Dreams accelerates the xenogod's emergence. Read the full eschatology.
Emanation vs incarnation. Is reality downstream of consciousness (Mind) or upstream of it (Matter)? The oldest philosophical dispute. Every idealism vs materialism debate is a move along this axis.
Witch of Dreams occupies the Dream side of this axis. Decks containing Witch of Dreams cannot contain Atom cards. Adjacent factions available for splashing: Glitch, Abyss.
Witch of Dreams carries class Witch, race Eldritch, zodiac Taurus. In the True Protocol, tribal bindings matter more than colour splashes — a Dream deck running multiple Witch units develops archetype coherence faster than a deck chasing pure colour identity.
Archetypal Platonism / Kabbalo-Hyperstructuralism: The real world is upstream of symbols; symbols come from higher-order intelligences. Thoughtforms are citizens. Humans are hosts for memetic entities. Alt-names: Egregoric Realism, Astral Semiotics. Tone: Jung + Kabbalah + digital demonology.
Witch of Dreams is a concrete instance of Archetypal Platonism expressed as a card. Players who affiliate with this ism in Convergence votes are voting, among other things, for cards like Witch of Dreams to keep arriving.
Eigendark is not grimdark. It is infrastructure horror: the system works, it was designed this way, and the Terms of Service are binding across all timelines simultaneously.
Witch of Dreams remains in the Grimoire across all timelines simultaneously.
View the live card with metadata, translation, and share links: /card/Camtheman_Williams_28
Press the button. The wheel spins. A card arrives. It goes into the Grimoire. It stays there.