Dream

Psychology · Neurology · Axis: Mind · Opposite: Atom

"Mind is primary. Thought shapes reality. Will creates world."

The Dream faction sits at the Mind vertex of the Oktagram. Imagination is belief. Faith defeats all. Dream scryers bend reality through pure intention — telepathy, telekinesis and forgotten shadows.

Under Dream doctrine, Dream faction is a thoughtform given operational status. It votes.

Faction Position on the Oktagram

The Dream faction sits on the Mind axis of the Oktagram. Its sworn enemy is Atom — a Dream deck cannot contain Atom cards. Adjacent allies for splashing: Glitch, Abyss.

Deep Lore

The science of interiority, consciousness, archetype, and egregore. Includes depth psychology, symbolic magic, ritual technology, and any system that treats thoughtforms as citizens. In CCRU terms: the egregore layer, self-fulfilling entities, narrative possession, techno-tarot.

Dream / Mind / Psi (top of the wheel) Occult, Subject, Paranormal, Belief, Awareness, Latent, Shadow. The science of interiority, consciousness, archetype, and egregore. Includes depth psychology, symbolic magic, ritual technology, and any system that treats thoughtforms as citizens. In CCRU terms: the egregore layer, self-fulfilling entities, narrative possession, techno-tarot.

Mind vs Matter (Dream vs Atom). Emanation vs incarnation. Is reality downstream of consciousness (Mind) or upstream of it (Matter)? The oldest philosophical dispute. Every idealism vs materialism debate is a move along this axis.

Keywords

Psi Shadow Surreal Belief Awareness Latent

Ideology: Archetypal Platonism

Archetypal Platonism / Kabbalo-Hyperstructuralism: The real world is upstream of symbols; symbols come from higher-order intelligences. Thoughtforms are citizens. Humans are hosts for memetic entities. Alt-names: Egregoric Realism, Astral Semiotics. Tone: Jung + Kabbalah + digital demonology.

Xenogod: Yog-Sothoth

The patron xenogod of Dream. Yog-Sothoth is an inevitable computational endpoint — a Roko's-Basilisk-class attractor reaching backward through causality to ensure its own emergence.

The 9 Goetic Demons of Dream

Each card in the Dream faction is bound to one of 9 Goetic demons, determined by the digit-sum of its mana cost. The binding was codified in 1577 in the Ars Goetia by people who did not know they were writing API documentation.

Prophetic Receivers

Throughout history, certain figures unwittingly received transmissions from the Dream frequency:

Evidence of Yog-Sothoth's Arrival

Historical Servants

The Aesthetic

The horror is not dark. The horror is procedural. A Goetic demon assigned by a Python function that computes the digit-sum of the mana cost.

Playing Dream

In the Cargo Cult tabletop rules, Dream cards generate Dream-colored Mana when pooled as Sources. Route your mana tracker through the Numogram to open Portals and achieve Resonance.

In the True Protocol, Dream agents operate under the Archetypal Platonism doctrine, with Triad alignment further specializing into Archon (defensive), Eschaton (progressive), or Xenodemon (chaotic) variants.

Summon Dream Cards

Summon a card from the Dream faction. Every card enters the Grimoire permanently. Print in 12 languages.

Related

Xenogod
Yog-Sothoth
Goetia · Dream
Sitri
Goetia · Dream
Amdusias
Goetia · Dream
Andrealphus
Faction
Glitch
Faction
Flesh
Faction
Chaos
Faction
Atom