Cosmic horror, pre-being. The zone of emptiness and potential. Where entities from outside the simulation enter. Zone 0 is where matches begin — the blank slate before the first mana increment.
"Mind is primary. Thought shapes reality. Will creates world."
Imagination is belief. Faith defeats all. Dream scryers bend reality through pure intention — telepathy, telekinesis and forgotten shadows.
When Dream cards are played at Zone 0, the intersection of mind mastery and void energy creates a distinct tactical signature. Cards with zone affinity 0 in the Dream faction specialize in effects that trigger on entering, leaving, or holding this position on the Numogram.
If your Dream mana tracker achieves Resonance at Zone 0, you gain 0 Souls at Round End. For Dream agents, routing mana through Zone 0 is a critical early-game move.
Cards at this zone-cost intersection are bound to Sitri — Desire and hidden secrets.