Cosmic horror, pre-being. The zone of emptiness and potential. Where entities from outside the simulation enter. Zone 0 is where matches begin — the blank slate before the first mana increment.
"Everything can be broken down and recombined. Form is an illusion."
Dissolve and synthesize. Chem elementalists bind and break bonds between molecules and souls alike to create impossible substances.
When Chem cards are played at Zone 0, the intersection of aether mastery and void energy creates a distinct tactical signature. Cards with zone affinity 0 in the Chem faction specialize in effects that trigger on entering, leaving, or holding this position on the Numogram.
If your Chem mana tracker achieves Resonance at Zone 0, you gain 0 Souls at Round End. For Chem agents, routing mana through Zone 0 is a critical early-game move.
Cards at this zone-cost intersection are bound to Sallos — Promoting love between people.